Magier/Hexenmeister Zauber
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- Mage Hand: 5-pound telekinesis.
- Mending: Makes minor repairs on an object.
- Message: Whispered conversation at distance.
- Open/Close: Opens or closes small or light things.
Univ
Abjur
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Div
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Evoc
- Burning Hands: 1d4/level fire damage (max 5d4).
- Floating Disk: Creates 3-ft.-diameter horizontal disk that holds 100 lb./level. => GRAD 5
- Magic Missile: 1d4+1 damage; +1 missile per two levels above 1st (max 5).
- Shocking Grasp: Touch delivers 1d6/level electricity damage (max 5d6).
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Abjur
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Div
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Evoc
- Darkness: 20-ft. radius of supernatural shadow.
- Flaming Sphere: Creates rolling ball of fire, 2d6 damage, lasts 1 round/level.
- Gust of Wind: Blows away or knocks down smaller creatures.
- Scorching Ray: Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3).
- Shatter: Sonic vibration damages objects or crystalline creatures.
- Aggnazzars Hexerei: Der Strahl schadet dem Ziel und allen zwischen dem Ziel und dem Caster. Der Zauber kann eine Runde lang aufrechterhalten werden (Caster kann nicht anderes Zaubern) um nochmal zu triggern.
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Abjur
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Evoc
- Daylight: 60-ft. radius of bright light.
- Fireball: 1d6 damage per level, 20-ft. radius.
- Lightning Bolt: Electricity deals 1d6/level damage.
- Wind Wall: Deflects arrows, smaller creatures, and gases. -> Geschosse erleiden -12 auf A / pro Größenkategorie 4 weniger
Illus
Necro
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Abjur
Conj
- Black Tentacles: Tentacles grapple all within 20 ft. spread.
- Dimension Door: Teleports you short distance.-> If you arrive in a place that is already occupied you die
- Solid Fog: Blocks vision and slows movement.
- Summon Monster IV: Calls extraplanar creature to fight for you.
- Vitriolkugel: 1d4 Säure pro Stufe capped 12d4, Pierced ZR, Zäh-RW halbiert Schaden und verhindert weitere Procs; Ansonsten pro Runde 1 weiterer Proc mit 2d4 Schaden weniger und neuem RW;
Div
- Arcane Eye: Invisible floating eye moves 30 ft./round.
- Detect Scrying: Alerts you of magical eavesdropping.
- Locate Creature: Indicates direction to familiar creature.-> add will / geht auf Objekte
- Scrying F: Spies on subject from a distance./ geht auf Objekte
- Comprehend Languages: You understand all spoken and written languages. -> Auf Grad 4, Nur für Personen + Personen können versuchen mit Will zu wiederstehen
Ench
Evoc
- Fire Shield: Creatures attacking you take fire damage; you’re protected from heat or cold.
- Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.
- Resilient Sphere: Force globe protects but traps one subject.
- Shout: Deafens all within cone and deals 5d6 sonic damage.
- Wall of Fire: Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level.
- Wall of Ice: Ice plane creates wall with 15 hp +1/level, or hemisphere can trap creatures inside.
- Geringer Kettenzauer -> Zählt als gecasteter Spell wenn getriggert; 3 sek. Castdauer wenn offensiv verwendet
- Eissplitterregen: 6m Radius, 2d8 Stich, 2d8 Kälte kein RW
Illus
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Abjur
- Break Enchantment: Frees subjects from enchantments, alterations, curses, and petrification.
- Dismissal: Forces a creature to return to native plane.
- Mage’s Private Sanctum: Prevents anyone from viewing or scrying an area for 24 hours.-> Nicht mehr absolut aber sehr stark was den Effekt angeht (wil Buff +15 gegen scry o.Ä.)
- Breach (MAGIEBREACH)
- ZR Senken: Reduziert die ZR des Ziels um 5 + Stufe / 2 (MAGIEBREACH)
- Minor Spell Turning (MAGIESCHUTZ)
Conj
- Cloudkill: Kills 3 HD or less; 4-6 HD save or die, 6+ HD take Con damage.
- Planar Binding, Lesser: Traps extraplanar creature of 6 HD or less until it performs a task.
- Secret Chest F: Hides expensive chest on Ethereal Plane; you retrieve it at will.
- Summon Monster V: Calls extraplanar creature to fight for you.
- Wall of Stone: Creates a stone wall that can be shaped.
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Evoc
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Abjur
(MAGIESCHUTZ)
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- Bear’s Endurance, Mass: As bear’s endurance, affects one subject/level.
- Bull’s Strength, Mass: As bull’s strength, affects one subject/ level.
- Cat’s Grace, Mass: As cat’s grace, affects one subject/level.
- Disintegrate: Makes one creature or object vanish.
- Eagle’s Splendor, Mass: As eagle’s splendor, affects one subject/level.
- Flesh to Stone: Turns subject creature into statue.
- Fox’s Cunning, Mass: As fox’s cunning, affects one subject/ level.
- Mage’s Lucubration: Wizard only. Recalls spell of 5th level or lower.
- Move Earth: Digs trenches and build hills.
- Owl’s Wisdom, Mass: As owl’s wisdom, affects one subject/ level.
- Stone to Flesh: Restores petrified creature.
- Transformation M: You gain combat bonuses.
- Fly: Subject flies at speed of 60 ft. -> Castdauer auf 10 Runden / Only selfcast / Auf Grad 6
Abjur
Conj
- Phase Door: Creates an invisible passage through wood or stone.
- Plane Shift F: As many as eight subjects travel to another plane.
- Summon Monster VII: Calls extraplanar creature to fight for you.
- Caco Scheusal: Beschwört Amok laufenden Nabassu
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Evoc
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- Ethereal Jaunt: You become ethereal for 1 round/level.
- Statue: Subject can become a statue at will.
- Verbesserte Hast: Wie Hast; Nur 1 Ziel; Verdoppelt Anzahl der Angriffe
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Evoc
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Abjur
Conj
- Gate X: Connects two planes for travel or summoning. -> Beschwört je nach Gesinnung Balor oder Pit Fiend der Amok läuft und auch den Caster töten will / Der acted normal und wird entsprechend Feinde mit entgegengerichteter Gesinnung attacken etc.
- Summon Monster IX: Calls extraplanar creature to fight for you.
- Teleport: Instantly transports you as far as -> Auf Grad 9, 10 km pro Stufe
- Schwarze Klinge
Div
- Foresight: “Sixth sense” warns of impending danger.
Ench
Evoc
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- Etherealness: Travel to Ethereal Plane with companions.
- Shapechange F: Transforms you into any creature, and change forms once per round.
- Time Stop: You act freely for 1d4+1 rounds. -> 2 Runden / Castdauer auf ganze Runde erhöht