Add Quartz_Block -> Quartz
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This commit is contained in:
Marius Rometsch 2025-01-25 13:28:25 +01:00
parent cd04ee146c
commit 7e10655ca7
6 changed files with 85 additions and 8 deletions

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@ -19,7 +19,7 @@ repositories {
}
fabricApi {
configureDataGeneration {
configureDataGeneration() {
client = true
}
}

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@ -1,11 +1,13 @@
package basic.vfngamingmod;
import basic.vfngamingmod.recipes.datagen.VFNGamingRecipeProvider;
import net.fabricmc.fabric.api.datagen.v1.DataGeneratorEntrypoint;
import net.fabricmc.fabric.api.datagen.v1.FabricDataGenerator;
public class VFNGamingModDataGenerator implements DataGeneratorEntrypoint {
@Override
public void onInitializeDataGenerator(FabricDataGenerator fabricDataGenerator) {
FabricDataGenerator.Pack pack = fabricDataGenerator.createPack();
pack.addProvider(VFNGamingRecipeProvider::new);
}
}

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@ -0,0 +1,34 @@
package basic.vfngamingmod;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.loader.impl.util.log.LogLevel;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class VFNGamingModLogger implements ModInitializer {
// This logger is used to write text to the console and the log file.
// It is considered best practice to use your mod id as the logger's name.
// That way, it's clear which mod wrote info, warnings, and errors.
private static Logger _instance;
private LogLevel logLevel;
public static final String MOD_ID = "vfngamingmod";
public static final Logger LOGGER = LoggerFactory.getLogger(MOD_ID);
@Override
public void onInitialize() {
// This code runs as soon as Minecraft is in a mod-load-ready state.
// However, some things (like resources) may still be uninitialized.
// Proceed with mild caution.
LOGGER.info("Hello Fabric world!");
_instance = LOGGER;
}
public static Logger getInstance() {
if(_instance == null){
_instance = LoggerFactory.getLogger(MOD_ID);
}
return _instance;
}
}

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@ -0,0 +1,40 @@
package basic.vfngamingmod.recipes.datagen;
import java.util.concurrent.CompletableFuture;
import net.minecraft.data.recipe.RecipeExporter;
import net.minecraft.data.recipe.RecipeGenerator;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import net.minecraft.recipe.book.RecipeCategory;
import net.minecraft.registry.RegistryKeys;
import net.minecraft.registry.RegistryWrapper;
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricRecipeProvider;
public class VFNGamingRecipeProvider extends FabricRecipeProvider {
public VFNGamingRecipeProvider(FabricDataOutput output, CompletableFuture<RegistryWrapper.WrapperLookup> registriesFuture) {
super(output, registriesFuture);
}
@Override
protected RecipeGenerator getRecipeGenerator(RegistryWrapper.WrapperLookup registryLookup, RecipeExporter exporter) {
return new RecipeGenerator(registryLookup, exporter) {
@Override
public void generate() {
RegistryWrapper.Impl<Item> itemLookup = registries.getOrThrow(RegistryKeys.ITEM);
createShapeless(RecipeCategory.MISC, Items.QUARTZ, 4) // You can also specify an int to produce more than one
.input(Items.QUARTZ_BLOCK) // You can also specify an int to require more than one, or a tag to accept multiple things
// Create an advancement that gives you the recipe
.criterion(hasItem(Items.QUARTZ_BLOCK), conditionsFromItem(Items.QUARTZ_BLOCK))
.offerTo(exporter);
}
};
}
@Override
public String getName() {
return "VFNGamingRecipeProvider";
}
}

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@ -3,20 +3,21 @@
"id": "vfngamingmod",
"version": "${version}",
"name": "VFNGamingMod",
"description": "This is an example description! Tell everyone what your mod is about!",
"description": "Mod für den VFN Gaming Server",
"authors": [
"Me!"
"Marius Rometsch"
],
"contact": {
"homepage": "https://fabricmc.net/",
"sources": "https://github.com/FabricMC/fabric-example-mod"
"homepage": "https://vfn-gaming.org",
"sources": "https://git.vfn-gaming.org/VFN/vfngamingmod-fabric"
},
"license": "CC0-1.0",
"icon": "assets/vfngamingmod/icon.png",
"icon": "assets/vfngamingmod/VFNFull.png",
"environment": "*",
"entrypoints": {
"main": [
"basic.vfngamingmod.VFNGamingMod"
"basic.vfngamingmod.VFNGamingMod",
"basic.vfngamingmod.VFNGamingModLogger"
],
"fabric-datagen": [
"basic.vfngamingmod.VFNGamingModDataGenerator"